Anton Tegnelöv

Programmer and Founder of Parabel Game Studio

Parabel Game Studio

In 2022 I founded Parabel Game Studio together with a colleague. We have developed Aeriasong from scratch using the Godot Game Engine. Taking the project from the intitial idea to finished game has been tough but incredible rewarding. The experience has taught me a lot about software architecture, project managment and running a company.

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Aeriasong Screenshot

Aeriasong

This was a 2+ years project that I worked on as the lead developer. A massive amount of effort went in to making this game a reality. I´ve learned a about so many different areas of proramming and other fields as well. There is no better course in software development than being both the architect and the person who has to make the plans a reality.

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