Anton Tegnelöv
Programmer and Founder of Parabel Game Studio
Parabel Game Studio
In 2022 I founded Parabel Game Studio together with a colleague. We have developed Aeriasong from scratch using the Godot Game Engine. Taking the project from the intitial idea to finished game has been tough but incredible rewarding. The experience has taught me a lot about software architecture, project managment and running a company.
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Vetdux - AI-Driven Veterinary Anamnesis
As Lead AI & Software Architect I designed and built Vetdux, an SLU Holding-funded platform where every vet consultation starts from a finished, AI-generated anamnesis. The platform runs on a 14-node LangGraph interview engine, a strictly layered Python backend, two React Native apps, and multi-cloud Terraform infrastructure, with GDPR & EU AI Act compliance implemented as code.