Anton Tegnelöv
Lead AI & Software Architect
Based in Uppsala, Sweden. Open to lead and senior AI or software engineering roles.
I design and build AI-driven products end to end: LLM interview engines, Python and TypeScript backends, React Native apps, and multi-cloud infrastructure as code. Currently Lead AI & Software Architect on Vetdux at Norclin, and founder of Parabel Game Studio.
Featured Projects
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Vetdux - AI-Driven Veterinary Anamnesis
As Lead AI & Software Architect I designed and built Vetdux, an SLU Holding-funded platform where every vet consultation starts from a finished, AI-generated anamnesis. The platform runs on a 14-node LangGraph interview engine, a strictly layered Python backend, two React Native apps, and multi-cloud Terraform infrastructure, with GDPR & EU AI Act compliance implemented as code.
Parabel Game Studio
In 2022 I founded Parabel Game Studio. We developed Aeriasong from scratch in the Godot engine, taking it from the initial idea to a release-ready game on Steam over four years. The experience has taught me a lot about software architecture, project management and running a company.