Anton Tegnelöv

Programmer and Founder of Parabel Game Studio

Parabel Game Studio

In 2022 I founded Parabel Game Studio together with a colleague. We have developed Aeriasong from scratch using the Godot Game Engine. Taking the project from the intitial idea to finished game has been tough but incredible rewarding. The experience has taught me a lot about software architecture, project managment and running a company.

Featured Projects

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Vetdux AI-led clinical interview screen

Vetdux - AI-Driven Veterinary Anamnesis

As Lead AI & Software Architect I designed and built Vetdux, an SLU Holding-funded platform where every vet consultation starts from a finished, AI-generated anamnesis. The platform runs on a 14-node LangGraph interview engine, a strictly layered Python backend, two React Native apps, and multi-cloud Terraform infrastructure, with GDPR & EU AI Act compliance implemented as code.

GitHub Contributions